This match is an extreme test of practical field shooting of rifles, carbines, and pistols, and
supporting activities. Two-man teams will be required to navigate
rugged desert terrain, recognize, locate, range, and engage
challenging rifle targets from compromised shooting positions, communicate with their
partner and the range officer (RO), and do it under time constraints.
The
competition is designed to test a 2-man team's skills shooting rifle,
carbine, and pistol to their effective ranges at practical targets in
the natural terrain using what gear they can carry.
OFFICIAL Silencer - Thunder Beast Arms Corp
OFFICIAL Targetry Systems - AA Targets
- Match duration: 3 days
- Approx. 11 stages
- 3 hour-long field stages involving significant movement while engaging carbine and rifle targets. Scoring rewards accuracy, efficiency, and cross-country speed.
- Mid-range carbine stages with targets from 50-450 yards, timed scoring.
- Pistol stages for both team members with targest from 5-50 yards.
- Two night stages for carbine, rifle
- Rugged desert terrain with natural hazards
- Locate, range, and engage targets under strict time constraints
- Significant movement while on the clock
- Local altitude of 4000'
- Competitors will carry all gear used during the courses of fire
- Carbine targets: contact distance to 500 yards
- Rifle targets: generally 150-800 yards
- Unknown, various, and non-standard target sizes
- Almost all targetry will be reactive armor steel plate
- Round count (minimums): Long-range rifle: approx 110, primary carbine 220, secondary carbine (rifle shooter), 120. Pistol, about 50 each minimum. These account for average number of rounds required by an average good team to engage all targets. If you may need to shoot extra to make up for misses, bring more ammo.
- Cost: $595 per team.
- T-shirts will be available for a reasonable price prior to the event
TEAM MEMBER 1 - LONG-RANGE RIFLE SHOOTER
Team member 1 uses a Long-Range Rifle on the long field stages and the night stages, and
a "Tactical Division" carbine on the intermediate-range assault stages. A pistol is also required.
TEAM MEMBER 2 - CARBINE SHOOTER
Team member 2 uses a "Tactical Division" carbine on all stages. A pistol is also required.
See rules for full equipment specifications.
"Hoser" Freeman - This has got to be one of the funnest and toughest matches I have ever shot. Mike and I finished each field course completely drenched in sweat and heart pounding. Trying to find that wall of how hard to push movement and still being able to settle in to shoot was a great challenge. The night stages were deceptively tough and the assault stages were brutal and fun. The prize table was awesome. Hard to imagine it was all set up well into well after most all companies had done their budgets for the year. Huge thanks to all the companies that supported this match and us shooters. The scoring was perfect. No issues, no drama. I cant wait for next year. Bring it.
Mike Kolar (SRM Match Director) - "I'm really excited about this match -- I want to shoot it again right now!"
FCB on SnipersHide.com - "This was by far the best match I've ever been to and the best test of a rifleman that I've seen."
Quickdraw40 on SnipersHide.com (Team Pro Plate) - "We are lucky in Colorado (Wyoming/Northern New Mexico area) to have venues such as the Blue Steel Ranch. We are also lucky we have persons (Thunderbeast/Competition Dynamics team) who are willing to take the time to organize and run such matches. No square range shooting here folks and you better be in shape. If you have shot Steel Safari, this was like Steel Safari on crack with super cool side matches thrown in for fun. Organized well, no drama, super quick scoring, and an amazing prize table. Thank you to Zak, Ray, Dave, Loraine, Jeff, and all of the ROs. It was a great time!"
PHOTOS. VIDEOBlackhawk